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(+1)

It's definitely a foddian game, and the aspect of moving around as a sword perfectly fits the theme of the game. I couldn't beat it, but it's definitely a foddian worth game. It would have been nice if the sword also had a collision to lever yourself up to a box.


I got stuck before the exit.

(+1)

Rage-inducing platformer, along the lines of Bennett Foddy's Getting Over It. Good stuff from the team here.